Underwater Escape
Keyframes X ParticleSystem
A two-day project exploring how to create a realistic animated scene in a short amount of time. The goal was to depict a school of fish moving underwater, with particular focus on the way light travels through water. I used object-attraction physics to guide the fish and create a natural sense of movement.
MODELING
Blender
SIMULATION
Blender
TEXTURING
Blender
RENDERING
Blender Cycles
MONTAGE
Adobe After effects
UNDERWATER ESCAPE

UNDERWATER ESCAPE - Breackdown