Houdini Texture
Procedural process
"Binding different objects together with an organic material or substance" is the starting point for the creation of this project. I wanted to explore Houdini's procedural method to be able to instantly adapt the geometry to it's purpose, all along the project's development.
SIMULATION
SideFX Houdini
TEXTURING
Cinema 4D
RENDERING
Octane Renderer
ANIMATION
Adobe After Effects